A relaxed session today as it’s just before the Easter holidays!
This week, we’ll be looking at the Boat Race game again from last week, and also doing some 3D printing, and programming a Drone using Scratch!!
As it’s the last session before the holidays, we’ll also have some games on the Nintendo Switch to play for some relaxation!
We had a busy session on the 18th of March with our Mission Zero team putting the finishing touches to their Astro-Pi program which will run on the International Space Station!
The code club members also worked on the Boat Race game in Scratch!
Boat Race Resources:
Astro-Pi – Mission Zero:
NB – THERE IS NO CODE CLUB NEXT WEEK (the 11th March).
Today we’ll be making our own art program in Scratch, working on the “Paint Box” activity and looking at Loops, and IF – Else statements.
We’ll also be continuing to work on our Raspberry Pi submission in Python for the Mission Zero project to get our program loaded on the Raspberry Pi on the International Space Station!
Scratch Activity – INSTRUCTIONS: https://projects.raspberrypi.org/en/projects/paint-box/2
Scratch Activity – STARTER PROJECT: http://rpf.io/paint-box-on
This week at code club we’ll be using what we learned last week about variables to make a Ghost catching game with a score, and a timer.
We’ll also be working on our AstroPi project and deciding what we’ll submit for out program to run on the Space Station (submission date 20th March!).
The GhostBusters activity is here: https://projects.raspberrypi.org/en/projects/ghostbusters/2
Welcome back to Code Club after the mid-term break! This week we’ll be working on input and output with scratch, building a chatbot! And for those students looking at Python and the SenseHat we’ll be learning how to display the temperature and pressure, and look at displaying graphics.
The Scratch Activity can be found here: https://projects.raspberrypi.org/en/projects/chatbot
And for Python, here’s two handy cheatsheets for the SenseHat and the Python language itself:
Welcome back! Last week we checked that Scratch was working on the school laptops (not always a given!), and we made our first scratch program! This week we’re going to add animation with the “Lost in Space” activity!
Scratch Activity instructions: https://projects.raspberrypi.org/en/projects/lost-in-space/2
We’ll also be looking at programming the SenseHat on the RaspberryPi using Python – ready for our Mission Zero project submission where our programs will run on the Space Station!
Welcome to Code Club!
Today we’re going to be checking everyone can get logged into the laptops, we’ll have an introduction to Scratch 3.0, and we’ll try a Scratch activity! Python programmers can also get started with the Raspberry Pi.
Scratch Activity: https://projects.raspberrypi.org/en/projects/rock-band
Airyhall Code Club starts back for the 2019 term on the 14th January!!
We have several exciting projects this year, including the launch of our High Altitude Weather balloon which was postponed from last year due to the weather, and we’ll also be writing programs in Python which will be run on the International Space Station – in Space!!!!
Looking forward to seeing everyone on Monday. We’re running a smaller class size this time around, and appreciate that not everyone who applied was able to be accepted into this first group. We’ll be looking at running another session in the term before summer so more people get the chance to attend.
See you on Monday!
Here are the slides from last weeks session – see our Twitter page (@AiryhallCoders) for some pictures of the club members in action making a 433Mhz antenna, decorating the payload box, and building a radar reflector!
Term 3 – Session 4 slides!
This week, we’ll be making something in scratch to show on the website here!!
Today we’ll be decorating our payload, building an Antenna for our radio transmitter, and building a Radar reflector!
Antenna Instructions: https://ukhas.org.uk/guides:payload_antenna
Radar Reflector: https://www.instructables.com/id/Lightweight-Radar-Reflector/